First prototype
V8id » Devlog
May 31, 2025
The first telnet prototype with basic player movement, in a linux terminal :D
Player can move around with the little @
Moving is a bit complicated yet, but clearly works.
Coloring and everything was made with ANSI escape sequences. The main concept is to have a very basic telnet "UI" in parallel with the custom protocol. (to be developed in the future)
Blue chars = water, grey ones = rocks.
The main world map (10 million tiles) was generated, and uploaded to an SQL DB.
V8id
An 8-bit crossplatform MMO
Status | Prototype |
Author | TheV8id |
Tags | 8-Bit, City Builder, Commodore 64, Co-op, DRM Free, Massively multiplayer, MMORPG, No AI, Open World, Retro |
More posts
- Title/login screen2 days ago
- Current status of the project4 days ago
- The tales of the zero byte4 days ago
- Fine scroll without glitches4 days ago
- C64 client: login, scrolling, chars and sprites4 days ago
- C64 client: first steps4 days ago
- Telnet client visual additions4 days ago
Leave a comment
Log in with itch.io to leave a comment.